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1 file changed, 97 insertions
gistfile1.txt(fichier créé)
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| 1 | + | import { Config } from "@systems/config"; | |
| 2 | + | import { submitScore, detectSlot, normalizeSlot } from "@systems/scores"; | |
| 3 | + | import { getEffectiveCharacter } from "@systems/borrow"; | |
| 4 | + | import { format } from "@format"; | |
| 5 | + | import { getEmoji } from "@systems/emojis"; | |
| 6 | + | ||
| 7 | + | // ─── Types ──────────────────────────────────────────────────────────────────── | |
| 8 | + | ||
| 9 | + | export interface ScoreSubmitInput { | |
| 10 | + | userKey: string; | |
| 11 | + | pts: number; | |
| 12 | + | slot?: number | string | null; // number = already resolved, string = needs normalizing, null/undefined = auto-detect | |
| 13 | + | k?: number; | |
| 14 | + | d?: number; | |
| 15 | + | atk?: number; | |
| 16 | + | def?: number; | |
| 17 | + | heal?: number; | |
| 18 | + | submittedByOfficer?: boolean; | |
| 19 | + | } | |
| 20 | + | ||
| 21 | + | export type ScoreSubmitResult = | |
| 22 | + | | { ok: true; message: string } | |
| 23 | + | | { ok: false; message: string }; | |
| 24 | + | ||
| 25 | + | // ─── Core ───────────────────────────────────────────────────────────────────── | |
| 26 | + | ||
| 27 | + | export namespace score { | |
| 28 | + | /** | |
| 29 | + | * Resolve, validate and persist a score submission for a given userKey. | |
| 30 | + | * Used by both the slash command handler and the modal submit handler. | |
| 31 | + | */ | |
| 32 | + | export async function submitForUser(input: ScoreSubmitInput): Promise<ScoreSubmitResult> { | |
| 33 | + | const { userKey, pts, k, d, atk, def, heal, submittedByOfficer = false } = input; | |
| 34 | + | ||
| 35 | + | const { char, borrowedFrom } = getEffectiveCharacter(userKey); | |
| 36 | + | if (!char) { | |
| 37 | + | return { ok: false, message: "❌ No active character found. Use `/tg char set-active` first." }; | |
| 38 | + | } | |
| 39 | + | ||
| 40 | + | // Resolve slot | |
| 41 | + | let slot: number | null = null; | |
| 42 | + | if (typeof input.slot === "number") { | |
| 43 | + | slot = input.slot; | |
| 44 | + | } else if (typeof input.slot === "string") { | |
| 45 | + | slot = normalizeSlot(input.slot); | |
| 46 | + | if (slot === null) { | |
| 47 | + | return { ok: false, message: `❌ Could not parse slot "${input.slot}".` }; | |
| 48 | + | } | |
| 49 | + | } else { | |
| 50 | + | slot = detectSlot() ?? Config.get({ section: "poll", key: "slots" }).find((s) => s.active)?.tgHour ?? 20; | |
| 51 | + | } | |
| 52 | + | ||
| 53 | + | await submitScore({ | |
| 54 | + | userKey: borrowedFrom ?? userKey, | |
| 55 | + | playedBy: borrowedFrom ? userKey : undefined, | |
| 56 | + | characterName: char.name, | |
| 57 | + | cls: char.class, | |
| 58 | + | nation: char.nation, | |
| 59 | + | pts, | |
| 60 | + | k, | |
| 61 | + | d, | |
| 62 | + | slot, | |
| 63 | + | atk, | |
| 64 | + | def, | |
| 65 | + | heal, | |
| 66 | + | submittedByOfficer, | |
| 67 | + | }); | |
| 68 | + | ||
| 69 | + | const scoreEmoji = getEmoji("score") || "📊"; | |
| 70 | + | const kdEmoji = getEmoji("kd") || "⚔️"; | |
| 71 | + | const kdNote = k !== undefined && d !== undefined ? `\n${kdEmoji} ${k}/${d}` : ""; | |
| 72 | + | const statsNote = [ | |
| 73 | + | atk !== undefined ? `ATK: ${atk}` : null, | |
| 74 | + | def !== undefined ? `DEF: ${def}` : null, | |
| 75 | + | heal !== undefined ? `HEAL: ${heal}` : null, | |
| 76 | + | ].filter(Boolean).join(" · "); | |
| 77 | + | ||
| 78 | + | const charDisplay = format.char(char); | |
| 79 | + | const borrowNote = borrowedFrom ? ` *(borrowed from ${borrowedFrom})*` : ""; | |
| 80 | + | ||
| 81 | + | const line = format.scoreSubmitLine({ | |
| 82 | + | slot, | |
| 83 | + | char, | |
| 84 | + | pts, | |
| 85 | + | k, | |
| 86 | + | d, | |
| 87 | + | atk, | |
| 88 | + | def, | |
| 89 | + | heal, | |
| 90 | + | }); | |
| 91 | + | ||
| 92 | + | return { | |
| 93 | + | ok: true, | |
| 94 | + | message: `✅ ${line}${borrowNote}`, | |
| 95 | + | }; | |
| 96 | + | } | |
| 97 | + | } | |
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