gistfile1.txt
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import { ChatInputCommandInteraction } from "discord.js";
import { Config } from "@systems/config";
import { resolveUser, hasOfficerRole } from "@systems/users";
import { submitScore, detectSlot, normalizeSlot } from "@systems/scores";
import { getEffectiveCharacter } from "@systems/borrow";
import { replyAndDelete } from "@utils";
import { Emoji } from "@systems/emojis";
import { Discord } from "@discord";
import { User } from "@systems/users";
import { Logger } from "@systems/logger";
const log = Logger.for("score-set");
export async function handleScoreSet(interaction: ChatInputCommandInteraction): Promise<void> {
const options = Discord.Interaction.options<ChatInputCommandInteraction>(interaction);
const member = await interaction.guild!.members.fetch(interaction.user.id);
const isOfficer = User.hasOfficerRole({
member: member,
officerRoles: Config.get({ section: "roles", key: "officer"
})});
const nameArg = options.string({ key: "name" });
const ptsArg = options.integer({ key: "pts", required: true });
const slotArg = options.string({ key: "slot" });
const k = options.integer({ key: "k" }) ?? undefined;
const d = options.integer({ key: "d" }) ?? undefined;
const atk = options.integer({ key: "atk" }) ?? undefined;
const def = options.integer({ key: "def" }) ?? undefined;
const heal = options.integer({ key: "heal" }) ?? undefined;
let userKey: string | null;
if (nameArg) {
if (!isOfficer) return void replyAndDelete(interaction, "❌ Only officers can submit scores for other players.");
userKey = nameArg;
} else {
const user = await resolveUser(member);
userKey = user.userKey;
}
if (!userKey) return void replyAndDelete(interaction, "❌ You are not registered in the system.");
const { char, borrowedFrom } = getEffectiveCharacter(userKey);
if (!char) return void replyAndDelete(interaction, "❌ No active character found. Use `/tg char set-active` first.");
let slot: number | null = null;
if (slotArg) {
slot = normalizeSlot(slotArg);
if (slot === null) return void replyAndDelete(interaction, `❌ Could not parse slot "${slotArg}".`);
} else {
slot = detectSlot() ?? Config.get({ section: "poll", key: "slots" }).find((s) => s.active)?.tgHour ?? 20;
}
log.debug(`Submitting score: slot=${slot} (type: ${typeof slot}) date=${new Date().toISOString().slice(0,10)}`);
await submitScore({
userKey: borrowedFrom ?? userKey,
playedBy: borrowedFrom ? userKey : undefined,
characterName: char.name,
cls: char.class.key,
nation: char.nation,
pts: ptsArg!,
k,
d,
slot,
atk,
def,
heal,
submittedByOfficer: isOfficer && !!nameArg,
});
const scoreEmoji = Emoji.get("score") || "📊";
const kdEmoji = Emoji.get("kd") || "⚔️";
const borrowNote = borrowedFrom ? ` *(borrowed from ${borrowedFrom})*` : "";
const kdNote = k !== undefined && d !== undefined ? `\n${kdEmoji} ${k}/${d}` : "";
const statsNote = [
atk !== undefined ? `ATK: ${atk}` : null,
def !== undefined ? `DEF: ${def}` : null,
heal !== undefined ? `HEAL: ${heal}` : null,
].filter(Boolean).join(" · ");
return void replyAndDelete(interaction,
`✅ ${scoreEmoji} **${ptsArg}** submitted for **${char.name}**${borrowNote} (${slot}:00 TG)${kdNote}${statsNote ? `\n${statsNote}` : ""}`,
true
);
}
| 1 | import { ChatInputCommandInteraction } from "discord.js"; |
| 2 | import { Config } from "@systems/config"; |
| 3 | import { resolveUser, hasOfficerRole } from "@systems/users"; |
| 4 | import { submitScore, detectSlot, normalizeSlot } from "@systems/scores"; |
| 5 | import { getEffectiveCharacter } from "@systems/borrow"; |
| 6 | import { replyAndDelete } from "@utils"; |
| 7 | import { Emoji } from "@systems/emojis"; |
| 8 | import { Discord } from "@discord"; |
| 9 | import { User } from "@systems/users"; |
| 10 | import { Logger } from "@systems/logger"; |
| 11 | const log = Logger.for("score-set"); |
| 12 | |
| 13 | export async function handleScoreSet(interaction: ChatInputCommandInteraction): Promise<void> { |
| 14 | const options = Discord.Interaction.options<ChatInputCommandInteraction>(interaction); |
| 15 | |
| 16 | const member = await interaction.guild!.members.fetch(interaction.user.id); |
| 17 | const isOfficer = User.hasOfficerRole({ |
| 18 | member: member, |
| 19 | officerRoles: Config.get({ section: "roles", key: "officer" |
| 20 | })}); |
| 21 | const nameArg = options.string({ key: "name" }); |
| 22 | const ptsArg = options.integer({ key: "pts", required: true }); |
| 23 | const slotArg = options.string({ key: "slot" }); |
| 24 | const k = options.integer({ key: "k" }) ?? undefined; |
| 25 | const d = options.integer({ key: "d" }) ?? undefined; |
| 26 | const atk = options.integer({ key: "atk" }) ?? undefined; |
| 27 | const def = options.integer({ key: "def" }) ?? undefined; |
| 28 | const heal = options.integer({ key: "heal" }) ?? undefined; |
| 29 | |
| 30 | let userKey: string | null; |
| 31 | if (nameArg) { |
| 32 | if (!isOfficer) return void replyAndDelete(interaction, "❌ Only officers can submit scores for other players."); |
| 33 | userKey = nameArg; |
| 34 | } else { |
| 35 | const user = await resolveUser(member); |
| 36 | userKey = user.userKey; |
| 37 | } |
| 38 | |
| 39 | if (!userKey) return void replyAndDelete(interaction, "❌ You are not registered in the system."); |
| 40 | |
| 41 | const { char, borrowedFrom } = getEffectiveCharacter(userKey); |
| 42 | if (!char) return void replyAndDelete(interaction, "❌ No active character found. Use `/tg char set-active` first."); |
| 43 | |
| 44 | let slot: number | null = null; |
| 45 | if (slotArg) { |
| 46 | slot = normalizeSlot(slotArg); |
| 47 | if (slot === null) return void replyAndDelete(interaction, `❌ Could not parse slot "${slotArg}".`); |
| 48 | } else { |
| 49 | slot = detectSlot() ?? Config.get({ section: "poll", key: "slots" }).find((s) => s.active)?.tgHour ?? 20; |
| 50 | } |
| 51 | |
| 52 | log.debug(`Submitting score: slot=${slot} (type: ${typeof slot}) date=${new Date().toISOString().slice(0,10)}`); |
| 53 | |
| 54 | await submitScore({ |
| 55 | userKey: borrowedFrom ?? userKey, |
| 56 | playedBy: borrowedFrom ? userKey : undefined, |
| 57 | characterName: char.name, |
| 58 | cls: char.class.key, |
| 59 | nation: char.nation, |
| 60 | pts: ptsArg!, |
| 61 | k, |
| 62 | d, |
| 63 | slot, |
| 64 | atk, |
| 65 | def, |
| 66 | heal, |
| 67 | submittedByOfficer: isOfficer && !!nameArg, |
| 68 | }); |
| 69 | |
| 70 | const scoreEmoji = Emoji.get("score") || "📊"; |
| 71 | const kdEmoji = Emoji.get("kd") || "⚔️"; |
| 72 | const borrowNote = borrowedFrom ? ` *(borrowed from ${borrowedFrom})*` : ""; |
| 73 | const kdNote = k !== undefined && d !== undefined ? `\n${kdEmoji} ${k}/${d}` : ""; |
| 74 | const statsNote = [ |
| 75 | atk !== undefined ? `ATK: ${atk}` : null, |
| 76 | def !== undefined ? `DEF: ${def}` : null, |
| 77 | heal !== undefined ? `HEAL: ${heal}` : null, |
| 78 | ].filter(Boolean).join(" · "); |
| 79 | |
| 80 | return void replyAndDelete(interaction, |
| 81 | `✅ ${scoreEmoji} **${ptsArg}** submitted for **${char.name}**${borrowNote} (${slot}:00 TG)${kdNote}${statsNote ? `\n${statsNote}` : ""}`, |
| 82 | true |
| 83 | ); |
| 84 | } |