nuno bu gisti düzenledi 1 month ago. Düzenlemeye git
1 file changed, 128 insertions
buttons.ts(dosya oluşturuldu)
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| 1 | + | import { ButtonInteraction, TextChannel } from "discord.js"; | |
| 2 | + | import { cfg } from "../systems/config"; | |
| 3 | + | import { pollReplyAndDelete } from "../utils"; | |
| 4 | + | import { resolveUser } from "../systems/users"; | |
| 5 | + | import { resolveMessage, nowFormatted } from "../systems/messages"; | |
| 6 | + | import { resolveNation } from "../systems/nations"; | |
| 7 | + | import { polls, updatePollMessage, createVoteEntry, getPublicOverride, getEphemeralOverride } from "../systems/poll"; | |
| 8 | + | import { showConflictEmbed, handleConflictButton } from "../systems/conflict"; | |
| 9 | + | import { getCharacters } from "../systems/characters"; | |
| 10 | + | ||
| 11 | + | const LOCK_AT = parseInt(process.env.LOCK_AT ?? "10"); | |
| 12 | + | ||
| 13 | + | const clickCounts = new Map<string, { yes: number; no: number }>(); | |
| 14 | + | ||
| 15 | + | export async function handleButton(interaction: ButtonInteraction): Promise<void> { | |
| 16 | + | if (!["tg_yes", "tg_no"].includes(interaction.customId)) return; | |
| 17 | + | ||
| 18 | + | // Defer immediately to avoid 3s timeout | |
| 19 | + | await interaction.deferUpdate(); | |
| 20 | + | ||
| 21 | + | const slot = [...polls.entries()].find(([, s]) => s.messageId === interaction.message.id)?.[0]; | |
| 22 | + | if (slot === undefined) return; | |
| 23 | + | ||
| 24 | + | const state = polls.get(slot)!; | |
| 25 | + | if (state.locked || state.confirmed !== null) return; | |
| 26 | + | ||
| 27 | + | const userId = interaction.user.id; | |
| 28 | + | const member = await interaction.guild!.members.fetch(userId); | |
| 29 | + | const user = await resolveUser(member); | |
| 30 | + | const votedYes = interaction.customId === "tg_yes"; | |
| 31 | + | const now = nowFormatted(); | |
| 32 | + | ||
| 33 | + | // Check nation — block if no nation | |
| 34 | + | const nation = resolveNation(member, user.userKey); | |
| 35 | + | if (!nation) { | |
| 36 | + | await pollReplyAndDelete(interaction, "❌ You must be in Capella or Procyon to vote."); | |
| 37 | + | return; | |
| 38 | + | } | |
| 39 | + | ||
| 40 | + | // Click tracking | |
| 41 | + | if (!clickCounts.has(userId)) clickCounts.set(userId, { yes: 0, no: 0 }); | |
| 42 | + | const clicks = clickCounts.get(userId)!; | |
| 43 | + | ||
| 44 | + | if (votedYes && clicks.yes >= LOCK_AT) return; | |
| 45 | + | if (!votedYes && clicks.no >= LOCK_AT) return; | |
| 46 | + | ||
| 47 | + | // Ignore same vote | |
| 48 | + | if (votedYes && state.yes.has(userId)) return; | |
| 49 | + | if (!votedYes && state.no.has(userId)) return; | |
| 50 | + | ||
| 51 | + | if (votedYes) clicks.yes += 1; | |
| 52 | + | else clicks.no += 1; | |
| 53 | + | ||
| 54 | + | const clickCount = votedYes ? clicks.yes : clicks.no; | |
| 55 | + | ||
| 56 | + | // Resolve messages — officer override takes priority | |
| 57 | + | const publicMsg = getPublicOverride(userId, votedYes ? "yes" : "no") | |
| 58 | + | ?? resolveMessage("public", votedYes ? "yes" : "no", clickCount, user.discordUsername, user.serverNickname, user.globalNickname); | |
| 59 | + | ||
| 60 | + | const ephemeralMsg = getEphemeralOverride(userId, votedYes ? "yes" : "no") | |
| 61 | + | ?? resolveMessage("ephemeral", votedYes ? "yes" : "no", clickCount, user.discordUsername, user.serverNickname, user.globalNickname); | |
| 62 | + | ||
| 63 | + | const baseEntry = createVoteEntry(userId, member, user.userKey, user.discordUsername); | |
| 64 | + | ||
| 65 | + | // Check if character is already in use by another voter | |
| 66 | + | if (baseEntry.characterName) { | |
| 67 | + | for (const [otherId, entry] of [...state.yes.entries(), ...state.no.entries()]) { | |
| 68 | + | if (otherId !== userId && entry.characterName === baseEntry.characterName) { | |
| 69 | + | // Check if this user is the owner of the character | |
| 70 | + | const borrowerKey = entry.borrowedFrom ? entry.userKey : null; | |
| 71 | + | const ownerKey = entry.borrowedFrom ?? entry.userKey; | |
| 72 | + | const isOwner = user.userKey === ownerKey; | |
| 73 | + | ||
| 74 | + | if (isOwner && baseEntry.userKey) { | |
| 75 | + | // Owner trying to reclaim — show conflict embed | |
| 76 | + | const allChars = getCharacters(baseEntry.userKey); | |
| 77 | + | const borrowedChar = allChars.find((c) => c.name === baseEntry.characterName); | |
| 78 | + | if (borrowedChar) { | |
| 79 | + | await showConflictEmbed(interaction, baseEntry.userKey, entry.userKey, borrowedChar, allChars); | |
| 80 | + | return; | |
| 81 | + | } | |
| 82 | + | } | |
| 83 | + | ||
| 84 | + | await pollReplyAndDelete(interaction, | |
| 85 | + | `❌ **${baseEntry.characterName}** is already in the poll by another player.` | |
| 86 | + | ); | |
| 87 | + | return; | |
| 88 | + | } | |
| 89 | + | } | |
| 90 | + | } | |
| 91 | + | ||
| 92 | + | if (votedYes) { | |
| 93 | + | const previousNo = state.no.get(userId); | |
| 94 | + | state.no.delete(userId); | |
| 95 | + | state.yes.set(userId, { | |
| 96 | + | ...baseEntry, | |
| 97 | + | votedAt: now, | |
| 98 | + | previousNoAt: previousNo?.votedAt, | |
| 99 | + | publicMessage: publicMsg ?? undefined, | |
| 100 | + | }); | |
| 101 | + | } else { | |
| 102 | + | const previousYes = state.yes.get(userId); | |
| 103 | + | state.yes.delete(userId); | |
| 104 | + | state.no.set(userId, { | |
| 105 | + | ...baseEntry, | |
| 106 | + | votedAt: now, | |
| 107 | + | previousYesAt: previousYes?.votedAt, | |
| 108 | + | publicMessage: publicMsg ?? undefined, | |
| 109 | + | }); | |
| 110 | + | } | |
| 111 | + | ||
| 112 | + | const locked = clickCount >= LOCK_AT; | |
| 113 | + | if (locked) state.locked = true; | |
| 114 | + | ||
| 115 | + | // Send poll ephemeral follow-up | |
| 116 | + | const lockedSuffix = locked ? "\n🔒 *You've been locked in.*" : ""; | |
| 117 | + | const msgContent = ephemeralMsg | |
| 118 | + | ? `${ephemeralMsg}${lockedSuffix}` | |
| 119 | + | : locked ? "🔒 You've been locked in." : null; | |
| 120 | + | await pollReplyAndDelete(interaction, msgContent); | |
| 121 | + | ||
| 122 | + | const channel = interaction.channel as TextChannel; | |
| 123 | + | await updatePollMessage(channel, slot); | |
| 124 | + | } | |
| 125 | + | ||
| 126 | + | export function resetClickCounts(): void { | |
| 127 | + | clickCounts.clear(); | |
| 128 | + | } | |
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